Black Cat app icon

A black cat crossing your path brings bad luck. Here you draw the path.

A puzzle game for iPhone · 50 gardens · no ads, no purchases, works offline

What Black Cat is

Black Cat is a puzzle game for iPhone about drawing routes. Every level is a garden: a field of flat stones laid across the grass, a house or two with a cat inside, and somewhere among them the thing each cat is after. You pick a cat, drag your finger over the stones to draw the line she will walk, do the same for the next cat, and then let them all go at once and watch.

Each cat wants exactly one thing, and one place in the garden answers it — a bed, a bowl, a basket of yarn, a scratching post, a tunnel, an open drawer, a hooded bed. She has to reach hers, and she has to arrive from the one side it opens on. Nothing merges, nothing is collected, nothing is scored. A garden is finished when every cat is home.

It is the meeting that makes it a puzzle. Two cats may use the same stone, and in most gardens they must, because the field is narrow and there is only one way through. What they may not do is stand on it at the same moment wanting different things. If they do they fight, and the garden starts again. So the real question a garden asks is never only "which way" — it is "which way, and how far apart".

It is quiet, it takes as long as you take, and there is no timer anywhere in it. You buy it once. There is nothing to buy inside it, nothing to sign into, no advertising, and it works with the phone in flight mode.

How a garden works

Six things, and that is the whole of the game. Nothing is unlocked later and nothing is hidden from you.

Stones
The pale slabs. A cat may only walk where a stone is already lying — you never place one. Every stone in the garden is visible from the start, so the shape of the field is the shape of the problem.
Houses
Where a cat comes out, and the arrow on it says which way she leaves. You do not get to choose her first step.
Wants
One per cat, shown in the bubble over her head. Sleepy is a bed, hungry is a bowl, playful is a basket of yarn, grumpy is a scratching post, cosy is a hooded bed, zoomies is a tunnel, curious is an open drawer.
Goals
The bed, the bowl, the basket. Each takes one cat, and only from the side the arrow underneath it points at. Coming at the right thing from the wrong side is the commonest way to lose a garden you had otherwise solved.
Catnip patches
A square that changes what a cat wants. She walks in after one thing and comes out after another. It joins two sides only, so it can be crossed one way and not the other — and when a garden holds a goal nobody wants, the patch is the only thing that can fill it.
The meeting
Every cat moves one stone per beat, and they all start together. Two cats on one stone on one beat after the same thing simply pass. After different things they fight, and you begin again.

Three gardens, explained

Copying an answer gets you past one garden. These three are written out in full — what the garden is asking, what makes the obvious route fail, and why the drawn one works — because that is what gets you past the next one. Each teaches one thing, and between them they are the whole game.

Lesson 1 · A goal is not open all round

Garden 1 · The Far Side

Black Cat garden 1, The Far Side, as the game gives it to you — the stones and the cats before any route is drawn
The garden
Black Cat garden 1, The Far Side, solved — each cat's route drawn across the stones in her own colour
One answer

One cat, one bowl, and a single line of stones running down the garden. There is nobody to avoid and nothing to time, so what is left is the rule the whole game is built on, on its own and with nothing in front of it: a bowl has one way in.

Look under the bowl and there is an arrow. It points east, which means she has to arrive walking west — she has to come at it from the far side, which is what the garden is called. The stones that lie nearest her front door are all on the wrong side of it. So the route is not "get to the bowl". It is "get past the bowl, then turn and come back into it".

That is exactly what the answer does. She comes down the stairs, crosses the row directly above the bowl without stopping, steps down to the stone on its eastern side, and walks back in. Eleven beats, and once you have seen which side you must arrive from, the field is one stone wide the whole way and there is nothing else left to choose.

· 1 cat · 9 stones drawn

Lesson 2 · The crossing that must not happen

Garden 32 · The Wrong Beat

Black Cat garden 32, The Wrong Beat, as the game gives it to you — the stones and the cats before any route is drawn
The garden
Black Cat garden 32, The Wrong Beat, solved — each cat's route drawn across the stones in her own colour
One answer

Two cats now, and they want different things: he is after the scratching post, she is after the hooded bed. That difference is the whole danger. Two cats after the same thing can stand on one stone and walk past each other with nothing said. Two cats after different things cannot — they meet, they fight, and the garden starts again. A black cat crossing your path, on the beat you were crossing it.

The trouble is that the middle of this garden is a corridor seven stones long and one stone wide, and both of them have to go down it. There is no second way round. So the answer cannot keep them apart in space, and it does not try to. It keeps them apart in time: he is on each of those seven stones exactly two beats before she is, the whole way down.

What buys the two beats is the loop at the bottom. Her bed opens from the south, so she cannot turn straight into it off the corridor — she has to carry on past it, go round below, and come back up into it from underneath. That loop is not four wasted steps to make the picture prettier. It is the only approach the bed allows, and it is also what puts her permanently behind him. Both cats are drawn once and then let go together; nobody is told to wait, because there is no way to tell a cat to wait. All the waiting a garden has is built into the shape of the walk.

· 2 cats · 16 stones drawn

Lesson 3 · The changer that has to be passed

Garden 8 · The Patch in the Neck

Black Cat garden 8, The Patch in the Neck, as the game gives it to you — the stones and the cats before any route is drawn
The garden
Black Cat garden 8, The Patch in the Neck, solved — each cat's route drawn across the stones in her own colour
One answer

Count what is in this garden and something is missing. Two cats come out: one wants a scratching post, one wants a bed. There is a bed in the garden and there is a basket of yarn, and there is no scratching post anywhere. As she stands, the first cat has nowhere in the world to go.

The square in the middle with the yellow corners is a patch of catnip, and it is a changer: whoever walks through it comes out the other side wanting the basket instead. So the answer to this garden is decided before you draw a single stone. The grumpy cat must go through the patch, and she is the only one who can, because nothing else in the garden can fill that basket.

The patch is not a square you may cross any way you like. Its arrows join two sides only, the bottom and the top, so she has to come up into it from below and leave straight out of the top. Any other approach walks into a flowerbed.

What the catnip does not do is make peace. She wants the basket now and the other cat still wants the bed, which is still two different wants, and after the patch their routes run together for five stones through the neck of the garden. She is two beats ahead on every one of them. The second cat then has her own version of the same problem the far side posed: the bed at the top opens northward, so she goes up over the top row and comes down into it.

· 2 cats · 22 stones drawn · 1 catnip patch

Every garden, solved

If a garden has you stuck, here is one way through it. Only one — most gardens have several, and yours may well be shorter than ours. Each card shows the garden as you have it; the answer is one tap away and stays put until you ask, so you can look up the one you are on without spoiling the next.

In an answer, each cat’s route is drawn in her own fur colour, the way the game draws it. A stone that two cats both cross keeps the plain rope colour, because on that stone the drawing belongs to neither of them alone — and those are the stones worth counting twice.

50 gardens. Tap a number to jump to it.

1

The Far Side

Drag a path over the stones to the bowl. It opens on one side only.

  • wants a bowl · 10 steps
Black Cat garden 1, The Far Side before it is solved — the stones, the cats on their mats and the things they are heading forBlack Cat garden 1, The Far Side solved — the finished board with each cat's route drawn across the stones in her own colour
2

The One Door

A pond of meadow, and no way across it. Which side she goes round decides the rest.

  • wants a basket of yarn · 12 steps
Black Cat garden 2, The One Door before it is solved — the stones, the cats on their mats and the things they are heading forBlack Cat garden 2, The One Door solved — the finished board with each cat's route drawn across the stones in her own colour
3

Round the Pond

Two ponds of meadow, and a side to pick at each one.

  • wants a hooded bed · 15 steps
Black Cat garden 3, Round the Pond before it is solved — the stones, the cats on their mats and the things they are heading forBlack Cat garden 3, Round the Pond solved — the finished board with each cat's route drawn across the stones in her own colour
4

Keep Them Apart

Two cats now. Tap the one you mean, then draw her path.

  • wants a bowl · 13 steps
  • wants a basket of yarn · 15 steps
Black Cat garden 4, Keep Them Apart before it is solved — the stones, the cats on their mats and the things they are heading forBlack Cat garden 4, Keep Them Apart solved — the finished board with each cat's route drawn across the stones in her own colour
5

A Second Cat

Two cats after different things fight if they share a stone on the same beat. Time it.

  • wants an open drawer · 14 steps
  • wants a hooded bed · 16 steps
Black Cat garden 5, A Second Cat before it is solved — the stones, the cats on their mats and the things they are heading forBlack Cat garden 5, A Second Cat solved — the finished board with each cat's route drawn across the stones in her own colour
6

Catnip and Company

Nobody starts out wanting the bowl. The catnip patch changes her mind on the way through.

  • wants a tunnel · 20 steps
  • wants a bed · 20 steps
Black Cat garden 6, Catnip and Company before it is solved — the stones, the cats on their mats and the things they are heading forBlack Cat garden 6, Catnip and Company solved — the finished board with each cat's route drawn across the stones in her own colour
7

Two Patches, Two Cats

Nobody starts out wanting the hooded bed. One of the two patches has to do it.

  • wants a bed · 23 steps
  • wants a bowl · 25 steps
Black Cat garden 7, Two Patches, Two Cats before it is solved — the stones, the cats on their mats and the things they are heading forBlack Cat garden 7, Two Patches, Two Cats solved — the finished board with each cat's route drawn across the stones in her own colour
8

The Patch in the Neck

Nobody starts out wanting the basket. Only the catnip can do that.

  • wants a scratching post · 13 steps
  • wants a bed · 17 steps
Black Cat garden 8, The Patch in the Neck before it is solved — the stones, the cats on their mats and the things they are heading forBlack Cat garden 8, The Patch in the Neck solved — the finished board with each cat's route drawn across the stones in her own colour
9

The Narrow Gap

14 stones carry two paths each. Never both cats on one at the same beat.

  • wants a bed · 22 steps
  • wants a hooded bed · 20 steps
Black Cat garden 9, The Narrow Gap before it is solved — the stones, the cats on their mats and the things they are heading forBlack Cat garden 9, The Narrow Gap solved — the finished board with each cat's route drawn across the stones in her own colour
10

Turned in the Gap

Nobody starts out wanting the hooded bed. Only the catnip can do that.

  • wants a basket of yarn · 28 steps
  • wants a scratching post · 23 steps
Black Cat garden 10, Turned in the Gap before it is solved — the stones, the cats on their mats and the things they are heading forBlack Cat garden 10, Turned in the Gap solved — the finished board with each cat's route drawn across the stones in her own colour
11

Both Turned

Nobody starts out wanting the drawer. One of the two patches has to do it.

  • wants a bowl · 20 steps
  • wants a bed · 20 steps
Black Cat garden 11, Both Turned before it is solved — the stones, the cats on their mats and the things they are heading forBlack Cat garden 11, Both Turned solved — the finished board with each cat's route drawn across the stones in her own colour
12

Brush and Bowl

Nobody starts out wanting the bed. Only the catnip can do that.

  • wants a hooded bed · 24 steps
  • wants a scratching post · 19 steps
Black Cat garden 12, Brush and Bowl before it is solved — the stones, the cats on their mats and the things they are heading forBlack Cat garden 12, Brush and Bowl solved — the finished board with each cat's route drawn across the stones in her own colour
13

The Crossed Minds

Nobody starts out wanting the tunnel. One of the two patches has to do it.

  • wants a basket of yarn · 22 steps
  • wants an open drawer · 24 steps
Black Cat garden 13, The Crossed Minds before it is solved — the stones, the cats on their mats and the things they are heading forBlack Cat garden 13, The Crossed Minds solved — the finished board with each cat's route drawn across the stones in her own colour
14

No Room to Miss

18 stones carry two paths each. Never both cats on one at the same beat.

  • wants a scratching post · 23 steps
  • wants a hooded bed · 21 steps
Black Cat garden 14, No Room to Miss before it is solved — the stones, the cats on their mats and the things they are heading forBlack Cat garden 14, No Room to Miss solved — the finished board with each cat's route drawn across the stones in her own colour
15

No Way Round It

Nobody starts out wanting the tunnel. Only the catnip can do that.

  • wants an open drawer · 15 steps
  • wants a bed · 20 steps
Black Cat garden 15, No Way Round It before it is solved — the stones, the cats on their mats and the things they are heading forBlack Cat garden 15, No Way Round It solved — the finished board with each cat's route drawn across the stones in her own colour
16

One Each

Nobody starts out wanting the drawer. One of the two patches has to do it.

  • wants a bowl · 25 steps
  • wants a basket of yarn · 19 steps
Black Cat garden 16, One Each before it is solved — the stones, the cats on their mats and the things they are heading forBlack Cat garden 16, One Each solved — the finished board with each cat's route drawn across the stones in her own colour
17

One Waits

11 stones carry two paths each. Never both cats on one at the same beat.

  • wants a bowl · 19 steps
  • wants an open drawer · 19 steps
Black Cat garden 17, One Waits before it is solved — the stones, the cats on their mats and the things they are heading forBlack Cat garden 17, One Waits solved — the finished board with each cat's route drawn across the stones in her own colour
18

The Tight Gate

11 stones carry two paths each. Never both cats on one at the same beat.

  • wants a bowl · 16 steps
  • wants an open drawer · 19 steps
Black Cat garden 18, The Tight Gate before it is solved — the stones, the cats on their mats and the things they are heading forBlack Cat garden 18, The Tight Gate solved — the finished board with each cat's route drawn across the stones in her own colour
19

Two Wants, One Lane

Nobody starts out wanting the tunnel. Only the catnip can do that.

  • wants a bed · 20 steps
  • wants an open drawer · 14 steps
Black Cat garden 19, Two Wants, One Lane before it is solved — the stones, the cats on their mats and the things they are heading forBlack Cat garden 19, Two Wants, One Lane solved — the finished board with each cat's route drawn across the stones in her own colour
20

Both at the Neck

15 stones carry two paths each. Never both cats on one at the same beat.

  • wants a hooded bed · 22 steps
  • wants a basket of yarn · 27 steps
Black Cat garden 20, Both at the Neck before it is solved — the stones, the cats on their mats and the things they are heading forBlack Cat garden 20, Both at the Neck solved — the finished board with each cat's route drawn across the stones in her own colour
21

Not the Same Errand

12 stones carry two paths each. Never both cats on one at the same beat.

  • wants a bowl · 14 steps
  • wants a bed · 16 steps
Black Cat garden 21, Not the Same Errand before it is solved — the stones, the cats on their mats and the things they are heading forBlack Cat garden 21, Not the Same Errand solved — the finished board with each cat's route drawn across the stones in her own colour
22

Two Minds

11 stones carry two paths each. Never both cats on one at the same beat.

  • wants a bowl · 15 steps
  • wants an open drawer · 15 steps
Black Cat garden 22, Two Minds before it is solved — the stones, the cats on their mats and the things they are heading forBlack Cat garden 22, Two Minds solved — the finished board with each cat's route drawn across the stones in her own colour
23

The Turning Point

Nobody starts out wanting the basket. Only the catnip can do that.

  • wants a bowl · 20 steps
  • wants a hooded bed · 16 steps
Black Cat garden 23, The Turning Point before it is solved — the stones, the cats on their mats and the things they are heading forBlack Cat garden 23, The Turning Point solved — the finished board with each cat's route drawn across the stones in her own colour
24

Cross Later

15 stones carry two paths each. Never both cats on one at the same beat.

  • wants a bed · 16 steps
  • wants a hooded bed · 20 steps
Black Cat garden 24, Cross Later before it is solved — the stones, the cats on their mats and the things they are heading forBlack Cat garden 24, Cross Later solved — the finished board with each cat's route drawn across the stones in her own colour
25

Two Doors

19 stones carry two paths each. Never both cats on one at the same beat.

  • wants an open drawer · 21 steps
  • wants a scratching post · 23 steps
Black Cat garden 25, Two Doors before it is solved — the stones, the cats on their mats and the things they are heading forBlack Cat garden 25, Two Doors solved — the finished board with each cat's route drawn across the stones in her own colour
26

Nowhere to Wait

17 stones carry two paths each. Never both cats on one at the same beat.

  • wants a hooded bed · 19 steps
  • wants a basket of yarn · 21 steps
Black Cat garden 26, Nowhere to Wait before it is solved — the stones, the cats on their mats and the things they are heading forBlack Cat garden 26, Nowhere to Wait solved — the finished board with each cat's route drawn across the stones in her own colour
27

One Lane, One Patch

Nobody starts out wanting the tunnel. Only the catnip can do that.

  • wants a basket of yarn · 19 steps
  • wants an open drawer · 21 steps
Black Cat garden 27, One Lane, One Patch before it is solved — the stones, the cats on their mats and the things they are heading forBlack Cat garden 27, One Lane, One Patch solved — the finished board with each cat's route drawn across the stones in her own colour
28

Change at the Pinch

Nobody starts out wanting the tunnel. Only the catnip can do that.

  • wants a hooded bed · 19 steps
  • wants an open drawer · 25 steps
Black Cat garden 28, Change at the Pinch before it is solved — the stones, the cats on their mats and the things they are heading forBlack Cat garden 28, Change at the Pinch solved — the finished board with each cat's route drawn across the stones in her own colour
29

One Stone Wide

14 stones carry two paths each. Never both cats on one at the same beat.

  • wants a basket of yarn · 17 steps
  • wants an open drawer · 18 steps
Black Cat garden 29, One Stone Wide before it is solved — the stones, the cats on their mats and the things they are heading forBlack Cat garden 29, One Stone Wide solved — the finished board with each cat's route drawn across the stones in her own colour
30

One Goes Through

Nobody starts out wanting the drawer. Only the catnip can do that.

  • wants a scratching post · 22 steps
  • wants a hooded bed · 26 steps
Black Cat garden 30, One Goes Through before it is solved — the stones, the cats on their mats and the things they are heading forBlack Cat garden 30, One Goes Through solved — the finished board with each cat's route drawn across the stones in her own colour
31

The Narrow Turning

Nobody starts out wanting the bowl. Only the catnip can do that.

  • wants a bed · 16 steps
  • wants a hooded bed · 20 steps
Black Cat garden 31, The Narrow Turning before it is solved — the stones, the cats on their mats and the things they are heading forBlack Cat garden 31, The Narrow Turning solved — the finished board with each cat's route drawn across the stones in her own colour
32

The Wrong Beat

9 stones carry two paths each. Never both cats on one at the same beat.

  • wants a scratching post · 11 steps
  • wants a hooded bed · 16 steps
Black Cat garden 32, The Wrong Beat before it is solved — the stones, the cats on their mats and the things they are heading forBlack Cat garden 32, The Wrong Beat solved — the finished board with each cat's route drawn across the stones in her own colour
33

The Double Turn

Nobody starts out wanting the hooded bed. One of the two patches has to do it.

  • wants a bowl · 23 steps
  • wants a basket of yarn · 18 steps
Black Cat garden 33, The Double Turn before it is solved — the stones, the cats on their mats and the things they are heading forBlack Cat garden 33, The Double Turn solved — the finished board with each cat's route drawn across the stones in her own colour
34

Two Minds Changed

Nobody starts out wanting the post. One of the two patches has to do it.

  • wants a bed · 21 steps
  • wants a tunnel · 17 steps
Black Cat garden 34, Two Minds Changed before it is solved — the stones, the cats on their mats and the things they are heading forBlack Cat garden 34, Two Minds Changed solved — the finished board with each cat's route drawn across the stones in her own colour
35

The Pinch

11 stones carry two paths each. Never both cats on one at the same beat.

  • wants a tunnel · 13 steps
  • wants a bowl · 17 steps
Black Cat garden 35, The Pinch before it is solved — the stones, the cats on their mats and the things they are heading forBlack Cat garden 35, The Pinch solved — the finished board with each cat's route drawn across the stones in her own colour
36

Shoulder Room

18 stones carry two paths each. Never both cats on one at the same beat.

  • wants a scratching post · 20 steps
  • wants a bed · 22 steps
Black Cat garden 36, Shoulder Room before it is solved — the stones, the cats on their mats and the things they are heading forBlack Cat garden 36, Shoulder Room solved — the finished board with each cat's route drawn across the stones in her own colour
37

Which One Changes

Nobody starts out wanting the bowl. Only the catnip can do that.

  • wants a tunnel · 17 steps
  • wants an open drawer · 19 steps
Black Cat garden 37, Which One Changes before it is solved — the stones, the cats on their mats and the things they are heading forBlack Cat garden 37, Which One Changes solved — the finished board with each cat's route drawn across the stones in her own colour
38

The Patch Between

Nobody starts out wanting the hooded bed. Only the catnip can do that.

  • wants a scratching post · 25 steps
  • wants a bed · 18 steps
Black Cat garden 38, The Patch Between before it is solved — the stones, the cats on their mats and the things they are heading forBlack Cat garden 38, The Patch Between solved — the finished board with each cat's route drawn across the stones in her own colour
39

The Only Gap

18 stones carry two paths each. Never both cats on one at the same beat.

  • wants a hooded bed · 20 steps
  • wants a basket of yarn · 25 steps
Black Cat garden 39, The Only Gap before it is solved — the stones, the cats on their mats and the things they are heading forBlack Cat garden 39, The Only Gap solved — the finished board with each cat's route drawn across the stones in her own colour
40

Patch and Patch

Nobody starts out wanting the basket. One of the two patches has to do it.

  • wants a bed · 27 steps
  • wants a scratching post · 24 steps
Black Cat garden 40, Patch and Patch before it is solved — the stones, the cats on their mats and the things they are heading forBlack Cat garden 40, Patch and Patch solved — the finished board with each cat's route drawn across the stones in her own colour
41

Both Through the Same

Nobody starts out wanting the bowl. Only the catnip can do that.

  • wants a tunnel · 17 steps
  • wants a basket of yarn · 20 steps
Black Cat garden 41, Both Through the Same before it is solved — the stones, the cats on their mats and the things they are heading forBlack Cat garden 41, Both Through the Same solved — the finished board with each cat's route drawn across the stones in her own colour
42

Nowhere Else to Turn

Nobody starts out wanting the basket. Only the catnip can do that.

  • wants a bowl · 19 steps
  • wants a hooded bed · 18 steps
Black Cat garden 42, Nowhere Else to Turn before it is solved — the stones, the cats on their mats and the things they are heading forBlack Cat garden 42, Nowhere Else to Turn solved — the finished board with each cat's route drawn across the stones in her own colour
43

Neither Can Yield

11 stones carry two paths each. Never both cats on one at the same beat.

  • wants a bed · 15 steps
  • wants a basket of yarn · 19 steps
Black Cat garden 43, Neither Can Yield before it is solved — the stones, the cats on their mats and the things they are heading forBlack Cat garden 43, Neither Can Yield solved — the finished board with each cat's route drawn across the stones in her own colour
44

Change and Pass

Nobody starts out wanting the basket. Only the catnip can do that.

  • wants a bed · 13 steps
  • wants a tunnel · 20 steps
Black Cat garden 44, Change and Pass before it is solved — the stones, the cats on their mats and the things they are heading forBlack Cat garden 44, Change and Pass solved — the finished board with each cat's route drawn across the stones in her own colour
45

Three Cats

14 stones carry two paths each. Never both cats on one at the same beat.

  • wants a hooded bed · 18 steps
  • wants a scratching post · 16 steps
  • wants a basket of yarn · 12 steps
Black Cat garden 45, Three Cats before it is solved — the stones, the cats on their mats and the things they are heading forBlack Cat garden 45, Three Cats solved — the finished board with each cat's route drawn across the stones in her own colour
46

Her Mind, Not Hers

Nobody starts out wanting the tunnel. Only the catnip can do that.

  • wants a scratching post · 17 steps
  • wants a bed · 15 steps
Black Cat garden 46, Her Mind, Not Hers before it is solved — the stones, the cats on their mats and the things they are heading forBlack Cat garden 46, Her Mind, Not Hers solved — the finished board with each cat's route drawn across the stones in her own colour
47

Whose Turn

Nobody starts out wanting the bowl. One of the two patches has to do it.

  • wants a scratching post · 21 steps
  • wants an open drawer · 21 steps
Black Cat garden 47, Whose Turn before it is solved — the stones, the cats on their mats and the things they are heading forBlack Cat garden 47, Whose Turn solved — the finished board with each cat's route drawn across the stones in her own colour
48

Turned Both Ways

Nobody starts out wanting the basket. One of the two patches has to do it.

  • wants a bed · 23 steps
  • wants a bowl · 19 steps
Black Cat garden 48, Turned Both Ways before it is solved — the stones, the cats on their mats and the things they are heading forBlack Cat garden 48, Turned Both Ways solved — the finished board with each cat's route drawn across the stones in her own colour
49

Grumpy and Playful

Nobody starts out wanting the tunnel. Only the catnip can do that.

  • wants a basket of yarn · 23 steps
  • wants a scratching post · 27 steps
Black Cat garden 49, Grumpy and Playful before it is solved — the stones, the cats on their mats and the things they are heading forBlack Cat garden 49, Grumpy and Playful solved — the finished board with each cat's route drawn across the stones in her own colour
50

Cosy and Curious

Nobody starts out wanting the tunnel. Only the catnip can do that.

  • wants a hooded bed · 16 steps
  • wants an open drawer · 19 steps
Black Cat garden 50, Cosy and Curious before it is solved — the stones, the cats on their mats and the things they are heading forBlack Cat garden 50, Cosy and Curious solved — the finished board with each cat's route drawn across the stones in her own colour

Questions people ask

What happens when two cats meet in Black Cat?

It depends on what they want. Two cats after the same thing pass each other and walk on. Two cats after different things on the same stone on the same beat is a fight, and the garden starts again. That is the superstition the game is named after: a black cat crossing your path is bad luck, and here it is the only way to lose.

How many levels does Black Cat have?

50 gardens, and every one of them has been proved finishable before it shipped. The answer to each is on this page.

Is there more than one way to solve a garden?

Usually, yes. Most gardens have several winning drawings, and a few have dozens. The answers shown here are one that works, not the only one and not always the shortest. If yours is different and the cats all get home, yours is right.

Does Black Cat need an internet connection?

No. The game has no way of reaching the network at all. It works in flight mode, on a plane, in a tunnel, and it will still work if this website is gone.

Does Black Cat have ads or in-app purchases?

Neither. You buy it once and that is the end of it: no advertising, nothing to buy inside it, no subscription, no account to make and nothing collected about you.

Support

If something is broken, if a garden will not open, or if you think one of these answers is wrong, write to contact@vitaapps.dev. A person reads it. Telling us which garden you were in, and what your phone is, usually saves a round trip.

Privacy

The game collects nothing about you. No account, no advertising, and nothing that says who you are or which phone you used. It counts how the gardens go, so we can find the ones that are too hard, and you can switch that off in the game. Your progress and your settings are saved on the phone and stay there. The full statement is on the privacy page.